In some ways you have to admit that a bigger FOV gives you an unfair advantage over someone that doesn't, cmon guys, and that's how they look at WS being cheating. Just like some headphones (Medusas for exemple) are not permitted in some competitions, because they "help" you locate players more easily. Anything that is "outside" the game or the code of the game itself, will be considered cheating, IMO. Remember this is copyrighted material and you are modifying the code in anyway, my guess is that they won't like it....
But if the only way to get them to implement it is to make it for them, well , let's do it.
Good job again, keep up the god work.
It is not more unfair then playing on a highend system vs minireq system that many have. And by the way, fov should be client controlled as in other games.
Then it is up to the gamer to choose the fov he or her feel is good.
I'm one of them that dont like when gameproducers "burn powder" on limiting settings when they really should concentrate on designing good maps and good gameflow.
And by the way, wider field of view also increase the gamers workload. He have to sort away much more information.