Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 18 Dec 2024, 19:10

All times are UTC [ DST ]




Post new topic Reply to topic  [ 805 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 81  Next
Author Message
PostPosted: 21 Aug 2007, 08:54 
Offline
Insiders
Insiders

Joined: 11 Jan 2007, 14:46
Posts: 251
Do we need a FOV for this? Or would the full version be fixed?


Top
 Profile  
 


PostPosted: 21 Aug 2007, 09:53 
Offline

Joined: 08 Apr 2007, 02:23
Posts: 3
this is terrible! lets get a fix for this up right away guys! I have this pre-ordered! >.<


Top
 Profile  
 
PostPosted: 21 Aug 2007, 10:19 
Offline

Joined: 31 Jan 2007, 18:04
Posts: 259
If you run 4:3 res on the 360 do you not get more view top and bottom ?


Using the 360 VGA cable at 1280x1024 the game was running in 16:9 letterboxed, it was Vert- as normal.

Then I tested 640x480(480p) in normal(4:3) mode and it was like the PC demo, there was more FOV at the top and bottom. I could see the characters wrist etc..

So its Vert- in 16:9 compared to 4:3 on the 360 as well. But you'd think a game designed to run in 16:9 would be running correctly..... So the 4:3 overshot is still in question.


Top
 Profile  
 
PostPosted: 21 Aug 2007, 10:45 
Offline
User avatar

Joined: 14 Nov 2006, 15:48
Posts: 2356
[quote]If you run 4:3 res on the 360 do you not get more view top and bottom ?


Using the 360 VGA cable at 1280x1024 the game was running in 16:9 letterboxed, it was Vert- as normal.

Then I tested 640x480(480p) in normal(4:3) mode and it was like the PC demo, there was more FOV at the top and bottom. I could see the characters wrist etc..

So its Vert- in 16:9 compared to 4:3 on the 360 as well. But you'd think a game designed to run in 16:9 would be running correctly..... So the 4:3 overshot is still in question.

But does the game running in 16:9/16:10 feel too zoomed in? I heard a few people complaining that it felt like that.


Top
 Profile  
 
PostPosted: 21 Aug 2007, 11:39 
Offline

Joined: 24 Mar 2007, 05:15
Posts: 5
[quote][quote]If you run 4:3 res on the 360 do you not get more view top and bottom ?


Using the 360 VGA cable at 1280x1024 the game was running in 16:9 letterboxed, it was Vert- as normal.

Then I tested 640x480(480p) in normal(4:3) mode and it was like the PC demo, there was more FOV at the top and bottom. I could see the characters wrist etc..

So its Vert- in 16:9 compared to 4:3 on the 360 as well. But you'd think a game designed to run in 16:9 would be running correctly..... So the 4:3 overshot is still in question.

But does the game running in 16:9/16:10 feel too zoomed in? I heard a few people complaining that it felt like that.

It always does. Even with STALKER, before I even knew about the aspect ratio cutting the top and bottom off, I felt I was playing a game with binoculars on. Just had to come to this forum to support my suspicion.

It really sucks that devs do this to us hardcore gamers in this day and age. It means the true game experience won't come until the 3rd or 4th patch, usually. A sad thing for us hardcore gamers who are usually the ones pre-ordering the CE :(


Top
 Profile  
 
PostPosted: 21 Aug 2007, 12:36 
Offline
Editors
Editors
User avatar

Joined: 14 Oct 2003, 13:52
Posts: 5706
I do find it amusing that the thread on the 2k forums has attracted absolutely no Moderator or 2k Games attention, but has attracted the attention of the trolls who seem to think that anyone with a better system than them doesn't have the right to use it to it's fullest... :lol:


Top
 Profile  
 
PostPosted: 21 Aug 2007, 12:39 
Offline

Joined: 21 Aug 2007, 11:52
Posts: 8
I do find it amusing that the thread on the 2k forums has attracted absolutely no Moderator or 2k Games attention, but has attracted the attention of the trolls who seem to think that anyone with a better system than them doesn't have the right to use it to it's fullest... :lol:


Indeed!

I made a posting on Eurogamer.net and got nothing but abuse for dawing this issue to people's attention :?

It seems that those who don't care about widescreen gaming *hate* those of us that do for some bizzarre reason :shock:


Top
 Profile  
 
PostPosted: 21 Aug 2007, 12:46 
Offline
Editors
Editors
User avatar

Joined: 14 Oct 2003, 13:52
Posts: 5706
It's mostly (or it seems this way to me) because until recently, widescreen gaming was the realm of the "elite" due to it being so expensive. It still is, in relative terms - to power 1920x1200, you need some serious GPU power - and those whiny little 14-year-olds who still haven't hit puberty yet get angry and start slinging insults around when someone has a better gaming experience than them. ;) :lol:


Top
 Profile  
 
PostPosted: 21 Aug 2007, 12:48 
Offline
Editors
Editors
User avatar

Joined: 27 Jul 2004, 17:42
Posts: 3436
Do we need a FOV for this? Or would the full version be fixed?
Yes mate ... I very much doubt that the full version will be fixed any time soon ...
They may fix it in a patch but who knows ... :?


Top
 Profile  
 
PostPosted: 21 Aug 2007, 13:23 
Offline

Joined: 19 Sep 2006, 11:49
Posts: 330
Hmm, well, Rainbow Six Vegas was fixed with a patch, but first 2K Boston has to accept that there is a problem before they fix it. I don't know about others, but the game is less appealing to me by the hour because of this.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 805 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 81  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: DotNetDotCom.org [Bot] and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group