[quote][quote]... In the end they're doing the right thing, and that's what matters.
I wouldn't so much call it "the right thing", as it is more of an apology. Just because you say "I'm sorry" for making a mistake, does not erase the fact that you made the mistake in the first place.
It'd be like a murderer turning themselves into the police. It's a good thing to do, the right thing under those circumstances, but it still doesn't excuse the fact that you killed someone.
The ideal "right thing" to do, would be never to have had these problems in the first place. You don't get an award for saying "I'm sorry" when you make a mistake. You are supposed to do it.
And quite frankly, judging by the initial PR responses, we probably wouldn't be getting a resolution to this issue if there wasn't such a large community backlash.
Again, I am still glad they are doing it. Many companies don't even attempt to "make amends" and just ignore the problems all together. But just don't give them too much credit as they will be trying to do the bare minimum possible to quiet everyone down, nothing more.
Aggies
I take your point, and I agree with you about the backlash, but comparing poor widescreen support with, well, murder is, in my humble opinion, just a bit much. Yes, I take widescreen very seriously, in as much as I take computer gaming seriously, but I don't see that this is an ethical issue, per say (although you could argue that 2k was slightly unethical in initially denying that there was a problem).
As far as I'm concerned, this whole episode ended very happily, thanks to Racer and the WSGF, and take2 for their belated recognition of the widescreen gaming community.