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PostPosted: 19 Nov 2007, 22:58 
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If Bioshock was an RPG, then the definition of RPG has been vastly mauled in the last year.

IMO, the mauling's been going on ever since Final Fantasy gained mainstream acceptance outside of Japan. I agree that a single right/wrong choice does not an RPG make, but most of the Final Fantasy games don't even offer that, and they've more or less cemented their place as the definitive RPG series in the mainstream video game world in spite of it.


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PostPosted: 20 Nov 2007, 01:31 
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What you think after 3 years of waiting and shaking with excitement as I loaded up this 'spiritual successor to System SHock 2' that I was cynical at the start? no way, I assumed it would be great, and I wouldn't hear a bad word about it in the lead up hype.

It was the general lack of gameplay and boring/chore like repetitive enemy dispatching that killed the fun way before the story had chance to entice me in.

And that's what it boils down to, it's the Art Deco version of 'whack a mole', hampered by bad controls, poor widescreen and nothing other than the story to compell you to continue... there are no new enemies, no variety... it's just completely stuck up it's own backside and takes itself far too seriously and it shows (as does 2k's attitude) that they think their 'amazing story' will make up for the lack of gameplay and poor ergonomics but it doesn't, only to the very shallow of thought.


Couldn't have said it better myself. You forgot to mention the shallow upgrades to weapons and the enemy research which was just a way of procrastinating until the game end. Who seriously used the camera?

Bioshock has nothing on a title like Dues Ex (I didn't play System Shock)

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PostPosted: 20 Nov 2007, 01:39 
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Joined: 07 Jul 2007, 23:55
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Who seriously used the camera?


I did. Until I lost interest in the game.

IMO, the mauling's been going on ever since Final Fantasy gained mainstream acceptance outside of Japan. I agree that a single right/wrong choice does not an RPG make, but most of the Final Fantasy games don't even offer that, and they've more or less cemented their place as the definitive RPG series in the mainstream video game world in spite of it.


Console-Style RPG = RPG without a hard drive.


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PostPosted: 20 Nov 2007, 13:49 
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Can someone tell me what differs in the ending if you harvest all the little sisters? Me being the warm, loving soul i am, on my first play through i rescued them all, and now can't be arsed to go through the game again to find out what happens if you don't.
Does the world explode in an eruption of evil? Or is there simply 1 line of dialog changed?...

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PostPosted: 21 Nov 2007, 01:43 
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Joined: 24 Jul 2007, 15:25
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You have a very different ending. You are a nasty bugger in it.


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PostPosted: 21 Nov 2007, 02:27 
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Joined: 07 Jul 2007, 23:55
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Can someone tell me what differs in the ending if you harvest all the little sisters? Me being the warm, loving soul i am, on my first play through i rescued them all, and now can't be arsed to go through the game again to find out what happens if you don't.
Does the world explode in an eruption of evil? Or is there simply 1 line of dialog changed?...


I was doing great until the escort mission. The dumb kid ran around a corner while i was checking for turrets and got mowed down.

I stopped playing after that. 8)


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PostPosted: 01 Dec 2007, 10:55 
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... But on a more serious note, given some of the propaganda and bitter vitriol that some of the Bioshock people have spouted *cough*Ken Levine*cough* about the raising of the widescreen issue (despite the fact that I thought the widescreen community were mostly polite about it - it was the non-widescreen community that got abusive) I'm beginning to doubt it.
So ... guess what ? ...
http://www.escapistmagazine.com/news/view/79457-2K-Forms-New-Studio-for-BioShock-Sequel
"A good chunk of the BioShock team did not want to work with Ken ever again, and 2K definitely understood ...
I had to laugh .... :lol:





BTW ... for those still interested there is a patch coming ... http://www.2kgames.com/cultofrapture/home.html
Both the BioShock PC Patch and the 360 Title Update will be available next week.


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PostPosted: 01 Dec 2007, 14:08 
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[quote]... But on a more serious note, given some of the propaganda and bitter vitriol that some of the Bioshock people have spouted *cough*Ken Levine*cough* about the raising of the widescreen issue (despite the fact that I thought the widescreen community were mostly polite about it - it was the non-widescreen community that got abusive) I'm beginning to doubt it.
So ... guess what ? ...
http://www.escapistmagazine.com/news/view/79457-2K-Forms-New-Studio-for-BioShock-Sequel
"A good chunk of the BioShock team did not want to work with Ken ever again, and 2K definitely understood ...
I had to laugh .... :lol:

Yes, I saw that. Made me laugh quite a lot.



BTW ... for those still interested there is a patch coming ... http://www.2kgames.com/cultofrapture/home.html
[quote]Both the BioShock PC Patch and the 360 Title Update will be available next week.

I'll believe it when I see it.


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PostPosted: 01 Dec 2007, 23:14 
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Joined: 22 Aug 2007, 02:19
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Wow, the patch, for that game... I forget its name. Half of me is actually impressed that the patch was real. The other half is insulted for the 3 month wait and for having to repeatedly argue the benefits of HOR+ in a forum filled with [insert profanity here].

That whole turbulent time of the release has left BioShock with quite a bitter taste. I can't see the patch making the difference I expect should be there but I hope at last it can help me dust it off as I gave up half way through.

Do you think the patch release has anything to do with the UT3 beta patch that was just released?!


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PostPosted: 02 Dec 2007, 06:44 
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Joined: 19 Sep 2006, 11:49
Posts: 330
I am sure if they do change the FOV it will only be because they have changed their artistic view on the game.


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