Widescreen Gaming Forum

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PostPosted: 01 Feb 2011, 05:56 
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Joined: 09 Jan 2011, 19:02
Posts: 166
That's the first time I've heard of that 16:9 resolution... 945 is 3B1 in hexadecimal by the way.


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PostPosted: 15 Apr 2011, 20:57 
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Joined: 15 Apr 2011, 20:45
Posts: 16
So I cant use scaling as Nvidia doesnt support it over VGA connections and my res is 1366x768 and im assuming because 1360x768 does not work properly neither will 1366x768?

So pretty much I get to deal with a stretched ugly image in game?

Also not my Monitor does not have the option for a DVI Cable.

So my option is 1024x768 so very stretched and i find it unplayable like this

Its an ASUS VH197 and was a gift as my family said it was time to move to the 21st century lol, I was using a Compaq P1210 22in CRT and didn't have these problems.

Any solutions for this that anyone is aware of?


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PostPosted: 16 Apr 2011, 04:45 
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Joined: 27 Jul 2010, 06:20
Posts: 5
Hello again!
Let me introduce you to build 1st game interface which, under resolution 1360x768 and 1366x768 from the Russian Community fans of the game.

Instructions for use:
1) Unzip the contents of the archive (with replacement) in a folder with a game.
2) Play.

ScreenShot:
[img]http://www.bioware.ru/forum]

Archive:
1360x768_HUD

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PostPosted: 17 Apr 2011, 00:37 
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Joined: 15 Apr 2011, 20:45
Posts: 16
could you upload it elsewhere says file not found, and i had to run it through a translator to figure that out


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PostPosted: 17 Apr 2011, 03:28 
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Joined: 27 Jul 2010, 06:20
Posts: 5
could you upload it elsewhere says file not found, and i had to run it through a translator to figure that out


Sorry. Link has be Fixed.

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PostPosted: 17 Apr 2011, 05:48 
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Joined: 15 Apr 2011, 20:45
Posts: 16
Here i translated your readme

Star Wars Knights of the Old Republic 1366x768 Widescreen Mod
by Финкеръ

Based on Knights of the Old Republic Widescreen Mod
by Stevedroid

Finally the possibility raztyanut old kind SWKotOR on the screen with permit 1366x768 which happy owner am I is found. The result, in my opinion, is ideal, except for screen which has slightly departured for limits of a window of a pause/message about tracking down of the opponent (it is simply adhered to the right top edge of the screen) and impossibility to rotate the chamber around of the character, having moved the cursor against the stop to the right. The reason this is served with small distortion in the ratio sides, Arising owing to пропатчивания up to permit 1327x768. The matter is that the 1327-nearest to 1366 value at which dialogues are visible. At 1328 (as well as at 1366) them it is not so visible, though to choose line is possible (this problem was repeatedly discussed on various формумах; have come to conclusion, that all business in the height reserved by game under dialogues and its lack at certain permits; on it actually discussion also has ended).

So, I have created ready assembly. To play on the screen with the above-stated permit to you it is necessary to copy simply (with replacement) contents of folder SWKotOR in a folder with the installed game. Further it is possible to plunge into an atmosphere of Star Wars, not forgetting mentally to thank:

1) User Max Koshelev, under whose sensitive management I also was engaged in this good business.
2) the User the Sad clown helped me at the initial stages. Without its advice I would not promote further.
3) User Sweetz with забугорного the form, written a management on variation HUD of files under любоe permit (http: // http://www.widescreengamingforum.com/forum/viewtopic.php? p=128333*128333)


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PostPosted: 17 Apr 2011, 06:33 
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Joined: 17 Apr 2011, 06:23
Posts: 3
So does this mean 1366x768 works now ?


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PostPosted: 17 Apr 2011, 07:11 
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Joined: 27 Jul 2010, 06:20
Posts: 5
All right. ФинкерЪ did, the rest helped and mentored, including myself. Because of this board as long as nothing of the kind of solutions to the problem was not, then I asked for it and post it here:)

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PostPosted: 19 Apr 2011, 03:42 
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Joined: 27 Jul 2010, 06:20
Posts: 5
No, becausesince dialogs is Not Visible on the 1328x768 (or more) resolution, but normally in 1327x768 resolution. The difference of 40 points is not visible to the eye in the game, but everything is visible - and HUD panels, and Dialogs.

PS. Resolution = 1327x768

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PostPosted: 21 Apr 2011, 04:03 
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Joined: 17 Apr 2011, 06:23
Posts: 3
Do I unzip the contents to my override folder ?


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