[quote]1920x1080 is 16:9 isn't it? :?:
[quote][quote][quote]Thanks for the widescreen fix :)
These are the settings I use for 16:9, if anyone wants to try it
1.15 and 1.443
I use the sniper scope to determine FOV and I found this to be a decent setting. (Right click to get the scope and adjust FOV settings until X, Y settings are to your liking, while keeping the scope circular).
I tried this for mine at 1920x1080 and it's stretched? In comparison the default was heaps better. The sniper scope was stretched too.
His settings are for 16:9. 1920x1080 is a 16:10 res.
I'm using these values for 16:10 - X FOV 1.384 Y FOV 1.15
The scope is round. :)
I was playing around with it, when the game loads, it's normal, then when I enabled the fov fix with those settings, it gets squashed. Then when I disable the fov fix, it appears to be then at the new FOV, has anyone else had this? Also I tried doing it myself as suggested, but I found it hard to judge what is too far out, I more like to be told how it "should" look and work with that :P
I changed it to
X 1.39 and Y 1.303 now. I think this looks better than the one I had before, but once again, it's just personal preference.
And yes, this is for 16:9 aspect ratio. The scope looks ok to me (maybe a little bit oblong in Y). I use 1920 x 1080 resolution on a 47" monitor, so doesn't bother me much.
This was for version 1.0 of the FOV hack. Will post if 3.0 is any different. I didn't notice any bugs, but oh well, newer is better right? :P
EDIT: Changed it again to 1.39 and 1.213 Scope is circular, you gain more Y, but the sniper scope doesn't cover the bottom screen. I can live with it though, I would rather have a wider view.