The widescreen is correct when compared to 4:3, but it's still tight, especially for a 3rd person game.
BUT that tight FOV helps keep it a bit more intense. Letting us see less gameplay content assists the spooky loneliness.
It's the oddball control feel (mouse, havnet tried gamepad yet) that I don't really love.. but it's a sweet game so i can live with it. On the controller topic, I wasn't able to bind my sticks to movements in-game. Can this be changed by file editing or does the game just assign the common controls to the axes to let the user make the changes in controller software?
will try harder when later on.
I tired. I go bed.
yea, this game deserves to be played, no matter how you play it. On a 360, PS3, PC, or even a Mac. It has to be played, amazing game. Even if it didnt support widescreen, i'd still play it, and love it. I played/beat it on the 360. Deffently a choice for Game of the Year.