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 Post subject: Dawn of War 2 Triplehead
PostPosted: 28 Jan 2009, 18:08 
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Joined: 04 Nov 2008, 21:54
Posts: 70
Beta works fine in triplehead 5040x1050, ultra details. E8400, 4GB, GTX260, XP32, avg 20 fps.

Any idea how to move hud to center screen?














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 Post subject: Dawn of War 2 Triplehead
PostPosted: 28 Jan 2009, 20:46 
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Joined: 26 Dec 2008, 21:45
Posts: 49
Aww, that looks fantastic! :)

It's good to know that they're supporting TH2G natively for once... About the HUD, if they want to, the devs probably have put something in the .inis to move the HUD around, but it's something you'll have to look for.

I might give it a shot when I get to installing the beta myself...


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 Post subject: Dawn of War 2 Triplehead
PostPosted: 30 Jan 2009, 14:02 
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Joined: 19 Mar 2004, 15:19
Posts: 298
Dude, 6.785mb per image!?

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 Post subject: Dawn of War 2 Triplehead
PostPosted: 30 Jan 2009, 14:40 
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Joined: 04 Nov 2008, 21:54
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Dude, 6.785mb per image!?


Im not sure how to get higher quality, sorry. I think it would be waste of time to post low quality pos images.


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 Post subject: Dawn of War 2 Triplehead
PostPosted: 30 Jan 2009, 17:48 
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Joined: 22 Aug 2007, 19:00
Posts: 647
Finally, they made the HUD dock instead of stretch :) :) :). Now just to move it to the center screen!


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 Post subject: Dawn of War 2 Triplehead
PostPosted: 03 Feb 2009, 22:12 
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Joined: 26 Dec 2008, 21:45
Posts: 49
Finally, they made the HUD dock instead of stretch :) :) :). Now just to move it to the center screen!


Ah, I was curious if you could do this. Do you know how, lol? I've been trying to figure it out...


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 Post subject: Dawn of War 2 Triplehead
PostPosted: 17 Feb 2009, 22:53 
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Joined: 22 Aug 2007, 19:00
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Nobody else care to try moving the HUD to center? The beta is available completely free on Steam, you don't even need to preorder !


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 Post subject: Dawn of War 2 Triplehead
PostPosted: 19 Feb 2009, 19:50 
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Joined: 10 Jan 2009, 16:41
Posts: 77
It looks like this post basically shows how to mod DoW2 files: http://www.corsix.org/content/sga4to5

Only problem is I have no idea what to add to the lua files that you can extract. I found that the UI appears to be located in the gamedefault.sga archive. Any ideas?


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 Post subject: Dawn of War 2 Triplehead
PostPosted: 24 Feb 2009, 14:08 
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Joined: 19 Mar 2004, 15:19
Posts: 298
I just posted a bug on RelicForums that appears in 5040 mode. Anyone else got it?


Mostly works fine (would be nice if the HUD elements could be moved) however there is a large bug on the Squad Selection screen (when looking at the planet view, before mission).

In 1680x1050 a banner appears on the left of the screen with Leader icons, you drag them over to the slot on the right to replace an existing Squad Leader with the new one.

In 5040x1050 (and presumably other ultra wide resolutions) the "left banner" doesn't appear and the standard vertical Squad icons disappear, making it virtually impossible to change squad layout as you can only blindly try dragging the now invisible icons around.


http://forums.relicnews.com/showthread.php?p=3395421#post3395421

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 Post subject: Dawn of War 2 Triplehead
PostPosted: 25 Feb 2009, 13:45 
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Joined: 02 Aug 2006, 02:21
Posts: 6
Yeah i had the same issue on the squad selection screen.

Seems that for some reason the default location for the squad list is anchored to the far left, yet on this screen it has black borders at both sides rendering most of the left and right final 1/3 unviewable :(

Had to resort to playing on 1 screen which is a mighty shame.


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