Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 30 Jun 2009, 00:39 
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Joined: 19 Mar 2004, 15:19
Posts: 298
I have a 1080p LCD projector for nearly 2 years. A long time in tech land. It cost me EUR2k imported from Japan. The same PJ was 2x more expensive in Europe and the US, for no reason in particular.

Projectors are extremely cost effective for what they do, they just dont excel in all environments and have maintenance costs.. though my bulbs are only at 60% life with lots of usage, must have like 4000hrs lifespan in Eco mode (which is bright enough).

You can get much cheaper PJs than that today, I really wouldnt agree with them being the rich mans option.

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[GTX1080 - 4.48GHz 4690k - planning projector mayhem]


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PostPosted: 30 Jun 2009, 01:24 
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Joined: 08 Dec 2006, 06:01
Posts: 1060
You can get much cheaper PJs than that today, I really wouldnt agree with them being the rich mans option.
Although compared with three ~$100-$150 monitors, they're quite a bit more.


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PostPosted: 11 Aug 2009, 07:22 
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Joined: 16 May 2007, 00:38
Posts: 20
Hi,

Doing it and its pretty effective.

In this case there are some pros and cons.

p:
*Using rFactor with three camera configuration (and rotational offsets matching the game config - 90 degrees). The images suggest the side views are wierd, they are not, they are correct for the driver.
*Scale of monitors offers effective human-object scale for open topped race rars. Larger or smaller by any significant amount would change the 1:1 human scale we are striving for.
*rFactor, is mostly level driving, horizon discrepancies due to offset cameras is negligible.
*TH2Go Bezel management takes care of gap between screen surfaces.
*Head tracking only needs translation updates for virtual camera, not orientation (orientation could be still mapped to virtual microphone for accurate headphone use).

c:
*Monitor trolley mounts prevent bezel abutment as well as large bezel size (actually quite appropriate in cars and trucks).
*TH2Go limits using native resolution of monitors.
*This implementation is correct only for this camera configuration AND the fact that our camera's pitch is fixed.
*Normal TH2Go gaming with single wide camera view is pretty strange.





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PostPosted: 15 Aug 2009, 12:08 
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Joined: 16 Jul 2008, 17:17
Posts: 36
My god dude. That setup looks crazy!

I am so jealous.

That is surround gaming taken to the extreme; especially for racing game enthusiasts!

A few questions : Do you get crazy headaches being so close to HDTV screens? Not to mention hot due to all that heat?


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PostPosted: 15 Aug 2009, 12:14 
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Joined: 06 Nov 2008, 01:08
Posts: 1898
Hi,

Doing it and its pretty effective.

In this case there are some pros and cons.



Looks fantastic :shock: , 1:1 human scale is quite impressive :P


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