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 Post subject: Wolfenstein & Th2g
PostPosted: 04 Sep 2009, 10:19 
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[quote]
This is likely due to the fact that the MP part of the game uses OGL (basically an updated ET:QW engine). SP uses D3D for the video.


I don't get it, wouldn't having both OGL and D3D parts in one game like double development on it? why would they do such a thing?

I wouldn't say double the development. Since they were using the ET:QW engine (newer id Tech 4 engine), it was already set up for OpenGL. They basically just had to write a renderer in D3D. For single-player, it was more than likely far more cost-effective, efficient, and faster to go with Direct3D, since that's a major part of the game. The MP is actually kind of horrible.

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 Post subject: Wolfenstein & Th2g
PostPosted: 05 Sep 2009, 16:25 
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Joined: 12 Jun 2007, 08:39
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hey guys,

would like to play the game as well in 3840x1024, but cant get it work.

i have found now that you can change the FOV with following command in cfg file:

seta g_fov "anynumber"


on first menu screen, it works fine, but when starting the game its again the old, unplayable fov.

any ideas?


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 Post subject: Wolfenstein & Th2g
PostPosted: 05 Sep 2009, 16:47 
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hey guys,

would like to play the game as well in 3840x1024, but cant get it work.

i have found now that you can change the FOV with following command in cfg file:

seta g_fov "anynumber"

on first menu screen, it works fine, but when starting the game its again the old, unplayable fov.

any ideas?


You can enable the console and change the fov in game using the seta g_fov "anynumber" command, but it makes the game look terribly stretched, and once you move you get the default FOV back lol :lol:
To enable the console, simply create a file using notepad, name it "autoexec.cfg", add this command inside it

set com_allowConsole "1"

and place it inside the folder C:Program FilesActivisionWolfensteinSPbase .
To activate the console, press RAlt + LAlt + `, to deactivate it press ` .
I think the aspect ratio is the problem to run this game on THG, very similar issue to GRAW 2 i guess.


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 Post subject: Wolfenstein & Th2g
PostPosted: 05 Sep 2009, 21:31 
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Joined: 09 Aug 2006, 14:17
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I know people here are smarter on these things than, and surely have tried this, but if you change the FOV command line and then make the config read-only, it still switches it back?


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 Post subject: Wolfenstein & Th2g
PostPosted: 05 Sep 2009, 21:41 
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if you change the FOV command line and then make the config read-only, it still switches it back?


Yes, as soon as you move (press W i.e.).


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 Post subject: Wolfenstein & Th2g
PostPosted: 20 Sep 2009, 17:08 
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Joined: 08 Apr 2009, 14:19
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Racer_S help dude !


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 Post subject: Wolfenstein & Th2g
PostPosted: 21 Sep 2009, 10:53 
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Joined: 29 Jul 2004, 11:47
Posts: 118
I just might :P

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 Post subject: Wolfenstein & Th2g
PostPosted: 21 Sep 2009, 13:22 
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Racer_S help dude !


lol ::TrueWS


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 Post subject: Wolfenstein & Th2g
PostPosted: 23 Sep 2009, 06:45 
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Joined: 05 Oct 2008, 05:49
Posts: 373
I just might :P


I bow before the great Racer_S and will sacrifice a virgin to appease him.


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 Post subject: Wolfenstein & Th2g
PostPosted: 24 Sep 2009, 21:08 
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Joined: 14 Apr 2007, 02:13
Posts: 1514
Widescreen Fixer v1.60.0 Released
* Added support for Wolfenstein SP


Official site and download here:
http://imk.cx/pc/widescreenfixer/


Donations appreciated.


Enjoy. :)





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