Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 11 Dec 2009, 21:12 
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Mmmm a rendering Architect from Frosbite Engine of DICE has confirmed widescreen support to Battlefield Bad Company 2 PC. No more details.

Link: http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/862777-widescreen-support-time-dice.html


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PostPosted: 11 Dec 2009, 22:06 
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Nice spot, good news, now we await multi-monitor BC2 news :)

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PostPosted: 11 Dec 2009, 22:08 
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Nice spot, good news, now we await multi-monitor BC2 news :)


ATI is heavily pushing BC2 since it has DX11... If it didn't have proper Eyefinity support I would be shocked.


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PostPosted: 11 Dec 2009, 23:07 
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remember this is coming from Electronic "no we won't enable widescreen cos it gives an unfair advantage to some players" Arts we are talking about!

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PostPosted: 12 Dec 2009, 05:47 
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Mmmm a rendering Architect from Frosbite Engine of DICE has confirmed widescreen support to Battlefield Bad Company 2 PC. No more details.

Link: http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/862777-widescreen-support-time-dice.html


Err... that didn't make me feel any better.

So... 16:9 for consoles and probably a small fov.

Yeah that's widescreen confirmed...... :evil:


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PostPosted: 12 Dec 2009, 06:57 
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Dice has been good to the PC so far, don't be pessimistic. Mirror's Edge was about as great a port as you can get I thought and their previous work was all PC-centric.


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PostPosted: 12 Dec 2009, 07:32 
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Dice has been good to the PC so far, don't be pessimistic. Mirror's Edge was about as great a port as you can get I thought and their previous work was all PC-centric.

While DICE is very historically PC-aware and is now pushing it's PC credentials, if only to look good against the MW2 poop. But the huge WS is a cheat attitude that came with BF2 and 2142 makes me a little worried. I came to WSGF because of BF2's rubbish WS support; at least the 1.5 patches enable it one way or the other. However I hope that BC2 will allow normal AR HOR+ (I'd put money on that, they will need it as Pro-PC and anti-IW ammo!) and the engine will allow us to use a fixer for surround, if nothing else. We won't find out until the DEMO though...

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PostPosted: 12 Dec 2009, 07:34 
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I think with widescreen being much, much more prevalent now there isn't need to worry too much. Triplehead... maybe.

But uh... not to set the forum against me, but... TH does give you an edge, does it not? :nudgenudge


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PostPosted: 12 Dec 2009, 07:49 
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For me, not a huge amount. I played MW2 in 1920x1200 until the fixer came out and my performance didn't noticeably get all of a sudden better. It improved over time, so now I normally sit in the top 10% from being in the bottom third, but that is just getting used to the maps and stuff. It does make a difference but not so much as you may think. Increases my immersion and enjoyment many fold though!
But I reckon using my G9 mouse over an old-fashioned ball mouse gives me a much bigger advantage! And (as they say) if you want equal playing grounds, use your 360* ;)


*Although I use a XIM360 on that anyway :twisted:

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PostPosted: 12 Dec 2009, 10:53 
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God this shit makes me cranky. I don't even have surround monitors and i pisses me off people use the better hardware is an advantage argument, it is humourous that the argument is so "limted in perspective" when the argument is against "limiting perspectives."

Peasants.

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