Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 12 Dec 2024, 10:54

All times are UTC [ DST ]




Post new topic Reply to topic  [ 13 posts ]  Go to page 1, 2  Next
Author Message
PostPosted: 02 Mar 2012, 00:31 
Offline

Joined: 06 Nov 2011, 17:53
Posts: 21
This may be a crazy idea but I've been thinking about it this last week. I have some experience in 3d modelling. I know this forum is primary focused on fixing things and testing things around widescreen gaming. But wouldn't it be cool to gather a team on this site to have a indie project going on, that also can be a big thing.


Top
 Profile  
 


PostPosted: 02 Mar 2012, 01:50 
Offline
Editors
Editors
User avatar

Joined: 12 Sep 2007, 19:14
Posts: 1560
I've certainly thought about it. ;)

Not really in a position to start/commit to such a project myself, but it would indeed be cool to see such a community effort come to life.

_________________
VirtualDub Game Recording Guide | BFME2 & RotWK Widescreen/Triplehead Mods


Top
 Profile  
 
PostPosted: 02 Mar 2012, 10:07 
Offline
Administrators
Administrators
User avatar

Joined: 02 Nov 2009, 12:14
Posts: 1031
Location: Lincoln, UK
I've certainly thought about it. ;)

Not really in a position to start/commit to such a project myself, but it would indeed be cool to see such a community effort come to life.


Pretty much this, I've gave it deep consideration a number of weeks ago and came to largely the same conclusion, while it'll be fairly easy to find people who will go "Sure I'll help". Getting said people to continue to commit over an extended period of time required to make a game is another matter completely.

Plus the amount of work required to make even a simple game is not to be underestimated, its a large undertaking. Also such a project would be best as a free game, because if your going to source random people who will commit random amounts of time your going to have a nightmare in the long run when it comes to splitting the profits. Any such project would also require one person to lead and spearhead the effort, its all very well making a community effort, but if you don't have the one person with overriding control then the game can end up a mess of a number of peoples interpretations of the end result.

_________________
: ) Skid : )
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."


Top
 Profile  
 
PostPosted: 02 Mar 2012, 11:47 
Offline

Joined: 06 Nov 2011, 17:53
Posts: 21
[quote]I've certainly thought about it. ;)

Not really in a position to start/commit to such a project myself, but it would indeed be cool to see such a community effort come to life.


Pretty much this, I've gave it deep consideration a number of weeks ago and came to largely the same conclusion, while it'll be fairly easy to find people who will go "Sure I'll help". Getting said people to continue to commit over an extended period of time required to make a game is another matter completely.

Plus the amount of work required to make even a simple game is not to be underestimated, its a large undertaking. Also such a project would be best as a free game, because if your going to source random people who will commit random amounts of time your going to have a nightmare in the long run when it comes to splitting the profits. Any such project would also require one person to lead and spearhead the effort, its all very well making a community effort, but if you don't have the one person with overriding control then the game can end up a mess of a number of peoples interpretations of the end result.

Yeah that's true the thing is finding a leader that can oversee such a big project over time. The thing is there are so many different engines out there that can soot our need. Like I'm hearing good things about Unity that allot of indie people have started adapting more.


Top
 Profile  
 
PostPosted: 02 Mar 2012, 11:58 
Offline
Administrators
Administrators
User avatar

Joined: 02 Nov 2009, 12:14
Posts: 1031
Location: Lincoln, UK
Unity is a really good engine in includes allot of stuff and includes a world editor and is free for the basic version, in fairness UDK / UE3 isn't a bad engine ether, but you will had a harder job getting horizontal plus rendering and correctly drawn UI in it. CryENGINE 3 Free SDK looks promising too but I never found the time to look into that one.

_________________
: ) Skid : )
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."


Top
 Profile  
 
PostPosted: 02 Mar 2012, 12:52 
Offline

Joined: 06 Nov 2011, 17:53
Posts: 21
These days I'm using UDK, I haven't either looked much into Cryengine 3. But I have heard that in Unity you can import entire scenes for-example that you have done in 3ds max. In UDK its a pain in the ass with this at times where you have to start placing an entire scene over again. I'm planning to start looking more into Cryengine 3. If we plan a game very good I think it can be done. I dont know why but I just have this special feeling, indie games are becoming so more and popular.


Top
 Profile  
 
 Post subject: I wouldn't know about
PostPosted: 02 Mar 2012, 13:09 
Offline
Administrators
Administrators
User avatar

Joined: 02 Nov 2009, 12:14
Posts: 1031
Location: Lincoln, UK
I wouldn't know about importing scenes from 3ds Max, I know you can import objects for most editing programs but I never tried importing a whole scene. That said my skills in Blender aren't that good anyway, I've never been that good at making 3D objects, and have no idea how to go about making textures for them.

UDKs map builder has never been the most user friendly system to work with, although I got along OK with the versions they released for UT and UT2004. I would be interested to know what kind of toolset Cryengine 3 comes with, Unity has a respectable set, although for the best sets you need to pay £1000 for the pro version but the free version isn't bad.

_________________
: ) Skid : )
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."


Top
 Profile  
 
PostPosted: 02 Mar 2012, 13:23 
Offline

Joined: 06 Nov 2011, 17:53
Posts: 21
If you need more training in modelling digital tutors is always a good place:http://www.digitaltutors.com/11/index.php Well I just started looking more into CryEngine 3 SDK today and it really does have some nice toolsets: http://www.crydev.net/dm_eds/download_detail.php?id=4


Top
 Profile  
 
PostPosted: 02 Mar 2012, 13:29 
Offline
Administrators
Administrators
User avatar

Joined: 02 Nov 2009, 12:14
Posts: 1031
Location: Lincoln, UK
Arr screenshots, last time I looked at that page was when it was still in beta so they wasn't there, looks comprehensive, although maybe not as easy to pick as Unity was but I would have to find the time to try it myself.

_________________
: ) Skid : )
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."


Top
 Profile  
 
PostPosted: 02 Mar 2012, 18:57 
Offline
Editors
Editors
User avatar

Joined: 14 Oct 2003, 13:52
Posts: 5706
In my spare time (what little of it there is) I'm planning out a couple of little games. They weren't going to be 3D, as I suck at modelling things much more complex than a cube. ;)


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ]  Go to page 1, 2  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron




Powered by phpBB® Forum Software © phpBB Group