Hey folks, there has previously been a thread about Rogue Squadron
here which discussed getting custom resolutions, and while I have version 1.3 of the game (newer than the version hex edited there) I was able to change both the resolution and aspect ratio--the game is natively 4:3 only as far as I can tell, but a search for 0xABAAAA3F as discussed
here had it switched to 15:9 fairly easily--and had the game running at full resolution without a great deal of struggle.
Of course, nothing's ever easy, so I have had a couple of issues getting things into a workable state. Firstly, my resolution is 1024*600 (yeah, it's a netbook), so 15:9 is actually a little off the correct AR, but I wasn't sure how to make it something more accurate and just picked what was closest. Secondly, the game only renders what's actually on-screen, and it doesn't judge the sides of my expanded resolution to be "on-screen" and so the landscape tends to disappear as I fly along, as depicted below.
Does anyone have any ideas as to what could be done to rectify that, if anything? The other issues--stretched HUD, kinda broken radar, etc., I can deal with, but the disappearing terrain is too distracting to be worth the trouble.
If anyone wants to try for themselves, the changes I made are:
Code:
Change AR from 4:3 to 15:9
0x16E042 | 0xABAAAA3F > 0x5555D53F
Change width from 800 to 1024 pixels
0x201D68 | 0x2003 > 0x0004
It's worth mentioning that all the intro videos, menus, stage select, etc. are in 640*480 at all times, these settings only affect in-game cutscenes and gameplay.