Great to hear that it work.
But it looks like what you are saying...is that it actually cuts the tops and bottom off of the rendering??
So in fact you are getting less of the actual rendering?
Some pictures would be nice!! Some pics of a scene on a normal monitor, and then a pic of that same scene on a widescreen.
:L:
No, it doesn't cut anything off the top or bottom - it just does a little better job of pixel stretching a 4:3 ratio image into a 16:9 ratio.
What I was saying is that I wish Cyan/Ubi would provide imaging for a full 16:9 screen ratio - so that it fills a widescreen display WITHOUT pixel stretching. This means that the images they create would show more left and right side detail. Players that don't have widescreen displays would then LOSE this resolution - or a game setting option could allow the player to select the format they wish to play. Kinda like DVDs - you can choose widescreen or standard.
I'm hoping that they've done this for Myst IV Revelation!! From the shots I saw of the E3 show, they were showing the game on widescreen panels!!! YAY!