Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Myst 4: Uru
PostPosted: 03 Jun 2004, 18:16 
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Joined: 18 May 2004, 19:37
Posts: 8
Great to hear that it work.

But it looks like what you are saying...is that it actually cuts the tops and bottom off of the rendering??

So in fact you are getting less of the actual rendering?

Some pictures would be nice!! Some pics of a scene on a normal monitor, and then a pic of that same scene on a widescreen.

:L:


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 Post subject: Myst 4: Uru
PostPosted: 05 Jun 2004, 22:55 
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Joined: 03 Jun 2004, 11:18
Posts: 2
Great to hear that it work.

But it looks like what you are saying...is that it actually cuts the tops and bottom off of the rendering??

So in fact you are getting less of the actual rendering?

Some pictures would be nice!! Some pics of a scene on a normal monitor, and then a pic of that same scene on a widescreen.

:L:


No, it doesn't cut anything off the top or bottom - it just does a little better job of pixel stretching a 4:3 ratio image into a 16:9 ratio.

What I was saying is that I wish Cyan/Ubi would provide imaging for a full 16:9 screen ratio - so that it fills a widescreen display WITHOUT pixel stretching. This means that the images they create would show more left and right side detail. Players that don't have widescreen displays would then LOSE this resolution - or a game setting option could allow the player to select the format they wish to play. Kinda like DVDs - you can choose widescreen or standard.

I'm hoping that they've done this for Myst IV Revelation!! From the shots I saw of the E3 show, they were showing the game on widescreen panels!!! YAY!


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 Post subject: Myst
PostPosted: 20 Jun 2004, 20:39 
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Joined: 20 Jun 2004, 20:34
Posts: 1
Would it be possible to get these hacks for Myst/Riven/Exile?


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 Post subject: Myst 4: Uru
PostPosted: 20 Jun 2004, 20:48 
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Joined: 18 May 2004, 19:37
Posts: 8
I don't think so.

URU is a real-time 3D game. The rest of the series is not, there is no way to "hack" the resolution, because there is no resolution to choose from initially. The resolutions in Myst/Riven/Exile are fixed at one resolution.

There could be a hack for realMyst as that's a real-time 3D game, but I don't think there is a "hack" for it to fit on a widescreen display. It would be nice!! ;)

:L:


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 Post subject: Myst 4: Uru
PostPosted: 30 Jul 2004, 16:55 
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Joined: 13 Oct 2003, 21:35
Posts: 6
About Syberia and other adventure, games like The Longest Journey. Will this play okay on a 15.4 widescreen? I know they won't be in widescreen format, but will it look normal and play normal right out of the box?

SK


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PostPosted: 02 Aug 2004, 01:48 
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Joined: 02 Aug 2004, 00:56
Posts: 1
Unfortunately, while this mod worked fine for a 1280 x 800 screen, the video in the game is simply stretched to fill the screen. Oh well...




Welp, I believe I figured it out :)

The resolution is held in the "dev_mode.dat" file in binary format. I made a quick program to change this via the command line, so you don't need to break out the ol' hex editor. Download it at:

http://www.prismaticorder.com/urures.exe

All you gotta do is put that file in your Uru folder, then run "urures.exe " So to update my file to run in 1440x900, I'd run "urures.exe 1440 900". Simple enough. Go ahead and virus scan, disassemble, whatever, the program only modifies that one file.

Unfortunately when you start Uru, the initial dialog box that pops up won't accept your new resolution and will revert all your graphic settings back to defaults. To get around this, I've figured out how to bypass this dialog altogether and get right into the game. So, after you modify your resolution with urures.exe, simply run:

UruExplorer.exe -iinit To_Dni

to get directly into the game.


Let me know if this works or doesn't work. Someone is welcome to make a nice GUI launcher to do this :) I'll probably be working on more widescreen mods as I get games, because I'm really enjoying my shiny new widescreen laptop!! I've got a mod figured out to run Dark Age of Camelot in widescreen, but that's more complicated, so it will have to come later before I release anything.

Cheers,

Wogg


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PostPosted: 02 Aug 2004, 14:37 
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Joined: 14 Oct 2003, 13:52
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Unfortunately, while this mod worked fine for a 1280 x 800 screen, the video in the game is simply stretched to fill the screen. Oh well...


I'm afraid that unless you re-encoded all the FMV's into 1280x800, they can't be anything other than stretched. It's the same with all the FMV's in all games.


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 Post subject: Myst 4: Uru
PostPosted: 02 Aug 2004, 14:51 
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Joined: 13 Oct 2003, 21:35
Posts: 6
But, does it affect game play? I mean is it real distracting?


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PostPosted: 07 Aug 2004, 01:52 
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Joined: 18 May 2004, 19:37
Posts: 8
Unfortunately when you start Uru, the initial dialog box that pops up won't accept your new resolution and will revert all your graphic settings back to defaults. To get around this, I've figured out how to bypass this dialog altogether and get right into the game. So, after you modify your resolution with urures.exe, simply run:

UruExplorer.exe -iinit To_Dni

to get directly into the game.


Hi,

I just wanted to find out if the -iinit To_Dni command will work with Complete Chronicles?? I'm not sure if that command switch will only work if you have the expansion pack "To D'ni" installed or if it will work with all versions of URU.

If that command switch will not work, does anyone know the correct command switch.

I have got Complete Chronicles which includes both expansion packs, To D'ni and Path Of The Shell.

Thanks,
:L:


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 Post subject: Myst 4: Uru
PostPosted: 20 Sep 2004, 11:11 
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Joined: 18 May 2004, 19:37
Posts: 8
Just to update everyone on my WideScreen URU.

Unfortunately I have decided not to run the game in widescreen format, as I have tried the patch for URU that was posted in this forum and the image is definitely stretched and looks a little weird to me.

So I've left it at a default full screen mode and it is running at 1400x1050, and it has two black bars, one on the left and one on the right. This is to compensate for the widescreen, as my native resolution that I use on the laptop is 1680x1050.

I've set everything to the MAX and URU has never looked so amazing and run so smooth!!! While in Canada, I bought URU: Complete Chronicles, so I'm slowly playing through that from beginning to end.

:L:


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