[quote]
Well, if you can make broad claims by pulling facts from nowhere, why can't I?
Are there technical causes for low FOV? If not, why would they choose an unpopular FOV?
Working on
some info now, however accurate it may be.
I think we should go to 40 for FOV. It has no real tech issues and should be most popular yet. ;)
I think it's fairly obvious that hardcore PC gamers like a larger FOV... at least the ones who would bother clicking into that thread.
My question is more about mainstream gamers... do they care? I have read impression threads on Darkest of Days since yesterday morning and only two or three people have mentioned the FOV, out of probably hundreds of posters.
I myself prefer a larger FOV, and hack it when the awesome WSGF supplies a method, but I don't let a low FOV ruin a game for me, and more importantly I think it's a small margin that care at all. I assume this based on the rarity of complaints about it on other forums, and also because if developers got a ton of mail and complaints about FOV, we would be seeing them increasing it.